Objectives
1.
Master the machine and enforce your will.
2. Control the data.
3. Stay alive.
AI
Command is an
interactive, role-playing game which can be played from within a moving,
fully functional AI vehicle know as a CyberTank.
AI
Command can be played
at amusement and theme parks, golf courses, ski resorts or motor sports
facilities. The vehicle is similar to a common golf cart and makes no
discernable noise.
AI
Command can be played
from a non-moving, sit-down simulator in a shopping mall or other
arcade.
AI
Command can be played
from the safety of a personal computer using a connection to the
Internet.
The CyberTank

The air-droppable ALV-1 CyberTank
AI Command is a role playing game with a significant amount of
player inter-action. During portions of game play participants ride
within a vehicle known as a CyberTank.
AI
Command is a game in
which each individual player will experience the game according to the
player's personal involvement. Some players will be satisfied with
guiding the CyberTank around the course while shooting at all in sight.
Other players will appreciate the intellectual aspects and challenges of
the game and play from a different perspective. A few will appreciate
the humor.
AI
Command players,
usually two humans per vehicle, interplay with the vehicle in such a way
that the vehicle becomes a third entity or team member within the game
decision making process. The players will learn about the intelligence
of the vehicle as the vehicle learns about the players.
AI
Command is designed to
be played by the general public at selected theme and amusement park
locations. The locations will be unique in that each has its own terrain
which dictates the type of course.
The CyberForce Teams
The 312th Commando Group was formed originally from
a small group of Navy SEALs; Army Delta Force; 82nd Airborne Division;
101st Airborne Assault Group and the geeks from high school who maintained
the computer lab and fixed the AV movie projectors.
There are currently four operational AI Command teams which are part of the elite
Special Operations unit the 312th CyberForce Commando Group,
AIRBORNE.
Existing teams are
Alpha,
Charlie,
Golf and
Tango.
All players can avail themselves of various
information regarding the course, the equipment, the computer systems,
and the vehicle which will help them attain a high score. All data is
available on-line for home PC use as well as from within the
CyberTank.
The game incorporates the best concepts of skill and
action, cognitive, fantasy, and war games. Players are "in" the game.
Therefore, play is quite different than all other video games which are
played as a semi-spectator.
A novice player can negotiate a course by shooting
at any and all targets but because the central computer keeps track of
vehicle position and all hits the player will not increase in skill
level to appreciate the more subtle underlying aspects of the
game.
As the players begin to understand the operating
systems of the CyberTank, the computers and the full importance of
teamwork they can increase their skill level.
An increase in player skill will cause the central
computer to create more challenging, dynamic
opportunities.
All first-time players are given the
following:
1. FM 3-12:
The
CyberCommander's Handbook
2. FM 31-20:
CyberForce
Operational Techniques
3. FM 31-21:
Guerilla
Warfare & CyberForce Operations
4. FM 31-25:
Glossary
and Acronyms
5. A
map of CyberSpace and RealSpace
6. A personal
MemStik.
In order to excel at AI Command players are advised
to know and be able to apply, in the SpecOps sense, all of the
information in the pertinent manuals.
Be sure to pay attention.
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